3D Animator (FPS / TPS – Unreal Engine 5.6) – Remote
Headlight Studio is looking for a talented 3D Animator to create realistic weapon animations for both first-person (FPS) and third-person (TPS) perspectives across our projects Rooted and Backrooms: Extractions. Responsibilities: Create and refine animations for shooting, reloading, aiming, handling, and weapon inspection. Develop consistent animation cycles between FPS and TPS views. Ensure smooth transitions and blending across animation states. Integrate and … Continue reading 3D Animator (FPS / TPS – Unreal Engine 5.6) – Remote
 
				 
															