Headlight Studio

our story

Our story began in 2018

Headlight Studio has built its expertise through a close relationship with its community for more than 7 years.

2018

First Unreal Engine tutorials released on YouTube by Mathieu
The journey begins with the very first Unreal Engine tutorials shared with the community.

2019

Mathieu receives an Epic MegaGrant from Epic Games
A major milestone that recognizes the team’s dedication and creative potential.

2020

Game prototyping phase
Headlight Studio experiments and builds the foundations of future projects.

2022

First Rooted video goes viral
The first showcase of Rooted sparks massive interest and community growth.

2022

Rooted trailer featured at the Future Game Show
Invited by the Future Game Show, the team presents Rooted to a global audience.

2023

Rooted Alpha Phase 1 launches (Founders only)
An exclusive first look at Rooted reserved for early supporters and founders.

2025

Rooted Alpha Phase 2 launches
The next step in Rooted’s development, bringing major updates and new features.

2025

Early Access release of Backrooms: Extractions on Steam
Headlight Studio expands its universe with the launch of a new horror-survival experience.
core values

What makes us different

Trust keeps us lean

We trust each other to take responsibility, be open and voice opinions.

Results must be validated

We use data to validate, measure and replicate success.

Details matter

Attention to detail leads to fun, quirky and best-in-class games.

Technology empowers us

We create effective solutions without overcomplicating things.

Our core talent
Mathieu PASCAL
Founder
Kévin VAÏSSE
Lead Developer

Adventure awaits. Join the fun!

Learn more about our studios and positions.